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⚠ Anomaly Detection
This dungeon contains 1 anomaly — its FormData has been save-edited or contains developer/test content.
Warning: Anomalous dungeons may cause crashes and/or save data corruption. Use at your own risk.
Dungeon Identity
Channel Info
Ritual Creation Cost
Boss Information
Root dungeon — bosses selected at creation, fixed per glyph
Boss selection is baked into the dungeon seed (glyph). Same glyph always produces the same bosses.
Boss Pool for Pthumeru Depth 1 (3 possible):
Dungeon Map Layer 1
Map Legend
Enemy Roster 2 types
Counts are the pool size in the tile's MSB template — the maximum number of spawn slots and stat variants the generator can pick from across all layers. The actual number you'll fight in any single playthrough is lower (typically a fraction per layer, since the MSB stacks variants and spans multiple vertical layers).
Difficulty Scaling Depth 1
Depth Multipliers
Per-Layer Scaling
Feature Lottery Tables
Layer Features
Resolved Features
Expected Loot Pools
Blood Gems
- Tempering (1-2)
- Adept (1-2)
- Odd (1-2)
Materials
- Ritual Blood (1)
- Tomb Mould (1)
Runes
- Basic Caryll Runes