4
Depth
Pthumeru
Dungeon Type
Root (Procedurally Generated)
Category
NPC Hunter Invader Unique Item

Dungeon Identity

Name Pthumerian Defilement
Type Pthumeru
Depth 4
Category Root (Procedurally Generated)
Config ID 6401
Active Rites Cursed

Channel Info

Channel ID 62
Glyph aii8vj6a
Creator Fixed Seed
Holy Grail Type Pthumeru
Share Level Open/Shared
Status Active
Sub Feature 0x3
Created 2026-02-19 20:17:27 UTC

Boss Information

Root dungeon — bosses predicted from tile data

Per-layer bosses predicted from MSB entity placement in the dungeon tile.

Layer 1 Beast Possessed Soul
Layer 2 Merciless Watchers
Layer 3 Bloodletting Beast

Source: m29_40_10_79

Additional bosses in tile (inactive):

Forgotten Madman Amygdala

Rite Effects on Bosses:

Cursed Player HP is halved; drops Cursed blood gems (stronger but with negative effects). +1000 hidden Discovery affecting gem drop rates

Dungeon Map Layer 1

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Map Legend

Enemy Roster 23 types

Counts are the pool size in the tile's MSB template — the maximum number of spawn slots and stat variants the generator can pick from across all layers. The actual number you'll fight in any single playthrough is lower (typically a fraction per layer, since the MSB stacks variants and spans multiple vertical layers).

159 Labyrinth Watcher
42 Mad One
40 Bloodlicker
27 Nightmare Apostle (No head)
18 Rabid Dog
18 Watcher's Gravedigger
15 Large Critter
14 Small Critter
13 Labyrinth Ritekeeper
11 Nightmare Apostle (Head)
8 Bell-ringing Woman
7 Player
7 Witch of Hemwick
6 Skeletal Puppet
5 Merciless Watcher
4 Wandering Nightmare
4 Kidnapper
4 Beast Possessed Soul
2 Brainsucker
2 Labyrinth Rat
2 Labyrinth Warrior
2 Labyrinth Madman
2 Messengers

Difficulty Scaling Depth 4

Depth Multipliers

Blood Echoes Enemy HP Enemy Damage Enemy Defence
Base (Depth 4) ×44.4 ×11.41 ×2.99 ×1.55

Per-Layer Scaling

Echoes HP Damage Defence
Layer 1 ×1.0 ×1.0 ×1.0 ×1.0
Layer 2 ×1.04 ×1.04 ×1.08 ×1.01
Layer 3 ×1.1 ×1.08 ×1.1 ×1.01

Rite Modifiers

Cursed Blood Echo multiplier: ×1.2
+1000 hidden Discovery (affects gem drop rates)
Drop Rate = Base Luck Value × (Discovery / 100)

Resolved Features

Slot 1 Feature 36
Feature #36
Slot 2 Feature 50
Feature #50
Slot 3 Feature 62
Feature #62
Slot 4 Feature 14
Feature #14
Slot 5 Feature 11
Feature #11
Slot 6 Feature 24
Feature #24

Expected Loot Pools

Blood Gems

  • Tempering (4-5)
  • Adept (4-5)
  • Nourishing (3-4)
  • Cursed gems

Materials

  • Ritual Blood (4)
  • Tomb Mould (4)
  • Red Jelly

Runes

  • Tier 2-3 Caryll Runes

Unique / Special

  • Uncanny/Lost weapon variants

Active Rites

Cursed

Player HP is halved; drops Cursed blood gems (stronger but with negative effects). +1000 hidden Discovery affecting gem drop rates

FormData Details

Version 5 (current)
Blob Size 0x8C (140 bytes)
Map ID 0x1D280A4F
Map Variant Defiled
Config ID 6401