7h87j4h7
4
Depth
Pthumeru
Dungeon Type
Root (Procedurally Generated)
Category
Dungeon Identity
Name
Pthumerian Defilement
Type
Pthumeru
Depth
4
Category
Root (Procedurally Generated)
Config ID
6401
Active Rites
Cursed
Channel Info
Channel ID
59
Glyph
7h87j4h7
Creator
Fixed Seed
Holy Grail Type
Pthumeru
Share Level
Open/Shared
Status
Active
Sub Feature
0x13
Created
2026-02-19 20:17:27 UTC
Boss Information
Root dungeon — bosses predicted from tile data
Per-layer bosses predicted from MSB entity placement in the dungeon tile.
Layer 1
Beast Possessed Soul
Layer 2
Maneater Boar
Layer 3
Forgotten Madman
Source: m29_40_11_53
Additional bosses in tile (inactive):
Merciless Watchers
Bloodletting Beast
Pthumerian Descendant/Elder
Rite Effects on Bosses:
Cursed
Player HP is halved; drops Cursed blood gems (stronger but with negative effects). +1000 hidden Discovery affecting gem drop rates
Dungeon Map Layer 1
Loading map...
Map Legend
Enemy Roster 24 types
Counts are the pool size in the tile's MSB template — the maximum number of spawn slots and stat variants the generator can pick from across all layers. The actual number you'll fight in any single playthrough is lower (typically a fraction per layer, since the MSB stacks variants and spans multiple vertical layers).
101
Labyrinth Watcher
42
Mad One
31
Bloodlicker
18
Nightmare Apostle (No head)
16
Rabid Dog
16
Watcher's Gravedigger
14
Large Critter
11
Labyrinth Ritekeeper
10
Nightmare Apostle (Head)
10
Small Critter
7
Player
7
Bell-ringing Woman
7
Wandering Nightmare
7
Witch of Hemwick
4
Labyrinth Rat
4
Beast Possessed Soul
3
Kidnapper
3
Skeletal Puppet
2
Maneater Boar
2
Labyrinth Warrior
2
Merciless Watcher
2
Undead Giant
2
Messengers
1
Brainsucker
Difficulty Scaling Depth 4
Depth Multipliers
Blood Echoes
Enemy HP
Enemy Damage
Enemy Defence
Base (Depth 4)
×44.4
×11.41
×2.99
×1.55
Per-Layer Scaling
Echoes
HP
Damage
Defence
Layer 1
×1.0
×1.0
×1.0
×1.0
Layer 2
×1.04
×1.04
×1.08
×1.01
Layer 3
×1.1
×1.08
×1.1
×1.01
Rite Modifiers
Cursed
Blood Echo multiplier: ×1.2
+1000 hidden Discovery (affects gem drop rates)
Drop Rate = Base Luck Value × (Discovery / 100)
Drop Rate = Base Luck Value × (Discovery / 100)
Resolved Features
Slot 1
Feature 36
Feature #36
Slot 2
Feature 50
Feature #50
Slot 3
Feature 62
Feature #62
Slot 4
Feature 14
Feature #14
Slot 5
Feature 11
Feature #11
Slot 6
Feature 27
Feature #27
Slot 7
Feature 73
Feature #73
Expected Loot Pools
Blood Gems
- Tempering (4-5)
- Adept (4-5)
- Nourishing (3-4)
- Cursed gems
Materials
- Ritual Blood (4)
- Tomb Mould (4)
- Red Jelly
Runes
- Tier 2-3 Caryll Runes
Unique / Special
- Uncanny/Lost weapon variants
Active Rites
Cursed
Player HP is halved; drops Cursed blood gems (stronger but with negative effects). +1000 hidden Discovery affecting gem drop rates
FormData Details
Version
5 (current)
Blob Size
0x8C (140 bytes)
Map ID
0x1D280B35
Map Variant
Defiled
Config ID
6401
