3nktsbmw
4
Depth
Pthumeru
Dungeon Type
Root (Procedurally Generated)
Category
Dungeon Identity
Name
Pthumerian Defilement
Type
Pthumeru
Depth
4
Category
Root (Procedurally Generated)
Config ID
6401
Active Rites
Cursed
Channel Info
Channel ID
4881
Glyph
3nktsbmw
Creator
Jicku
Holy Grail Type
Pthumeru
Share Level
Open/Shared
Status
Active
Sub Feature
0x13
Created
2026-10-24 18:07:21 UTC
Boss Information
Root dungeon — bosses predicted from tile data
Per-layer bosses predicted from MSB entity placement in the dungeon tile.
Layer 1
Beast Possessed Soul
Layer 2
Forgotten Madman
Layer 3
Undead Giant
Source: m29_40_11_70
Additional bosses in tile (inactive):
Merciless Watchers
Pthumerian Descendant/Elder
Bloodletting Beast
Rite Effects on Bosses:
Cursed
Player HP is halved; drops Cursed blood gems (stronger but with negative effects). +1000 hidden Discovery affecting gem drop rates
Dungeon Map Layer 1
Loading map...
Map Legend
Enemy Roster 22 types
Counts are the pool size in the tile's MSB template — the maximum number of spawn slots and stat variants the generator can pick from across all layers. The actual number you'll fight in any single playthrough is lower (typically a fraction per layer, since the MSB stacks variants and spans multiple vertical layers).
93
Labyrinth Watcher
48
Mad One
31
Bloodlicker
23
Nightmare Apostle (No head)
21
Large Critter
19
Rabid Dog
18
Watcher's Gravedigger
13
Labyrinth Rat
12
Skeletal Puppet
12
Small Critter
11
Nightmare Apostle (Head)
10
Labyrinth Ritekeeper
9
Player
8
Witch of Hemwick
6
Bell-ringing Woman
6
Wandering Nightmare
4
Undead Giant
3
Gravekeeper Scorpion
3
Beast Possessed Soul
2
Labyrinth Madman
2
Evil Labyrinth Spirit
1
Brainsucker
Difficulty Scaling Depth 4
Depth Multipliers
Blood Echoes
Enemy HP
Enemy Damage
Enemy Defence
Base (Depth 4)
×44.4
×11.41
×2.99
×1.55
Per-Layer Scaling
Echoes
HP
Damage
Defence
Layer 1
×1.0
×1.0
×1.0
×1.0
Layer 2
×1.04
×1.04
×1.08
×1.01
Layer 3
×1.1
×1.08
×1.1
×1.01
Rite Modifiers
Cursed
Blood Echo multiplier: ×1.2
+1000 hidden Discovery (affects gem drop rates)
Drop Rate = Base Luck Value × (Discovery / 100)
Drop Rate = Base Luck Value × (Discovery / 100)
Resolved Features
Slot 1
Feature 36
Feature #36
Slot 2
Feature 50
Feature #50
Slot 3
Feature 62
Feature #62
Slot 4
Feature 14
Feature #14
Slot 5
Feature 11
Feature #11
Slot 6
Feature 24
Feature #24
Slot 7
Feature 73
Feature #73
Expected Loot Pools
Blood Gems
- Tempering (4-5)
- Adept (4-5)
- Nourishing (3-4)
- Cursed gems
Materials
- Ritual Blood (4)
- Tomb Mould (4)
- Red Jelly
Runes
- Tier 2-3 Caryll Runes
Unique / Special
- Uncanny/Lost weapon variants
Active Rites
Cursed
Player HP is halved; drops Cursed blood gems (stronger but with negative effects). +1000 hidden Discovery affecting gem drop rates
FormData Details
Version
5 (current)
Blob Size
0x8C (140 bytes)
Map ID
0x1D280B46
Map Variant
Defiled
Config ID
6401
Account Name
Jicku
