4
Depth
Pthumeru
Dungeon Type
Root (Procedurally Generated)
Category

Dungeon Identity

Name Pthumerian Defilement
Type Pthumeru
Depth 4
Category Root (Procedurally Generated)
Config ID 6401
Active Rites Cursed

Channel Info

Channel ID 3257
Glyph csd53xb6
Creator Web Generator
Holy Grail Type Defiled
Share Level Open/Shared
Status Active
Sub Feature 0x10
Created 2026-10-21 11:27:03 UTC

Boss Information

Root dungeon — bosses predicted from tile data

Per-layer bosses predicted from MSB entity placement in the dungeon tile.

Layer 1 Beast Possessed Soul
Layer 2 Pthumerian Descendant/Elder
Layer 3 Forgotten Madman

Source: m29_40_10_16

Additional bosses in tile (inactive):

Merciless Watchers Amygdala

Rite Effects on Bosses:

Cursed Player HP is halved; drops Cursed blood gems (stronger but with negative effects). +1000 hidden Discovery affecting gem drop rates

Dungeon Map Layer 1

Loading map...
Map Legend

Enemy Roster 26 types

Counts are the pool size in the tile's MSB template — the maximum number of spawn slots and stat variants the generator can pick from across all layers. The actual number you'll fight in any single playthrough is lower (typically a fraction per layer, since the MSB stacks variants and spans multiple vertical layers).

94 Labyrinth Watcher
48 Mad One
36 Bloodlicker
32 Nightmare Apostle (No head)
20 Large Critter
17 Watcher's Gravedigger
16 Rabid Dog
13 Nightmare Apostle (Head)
12 Labyrinth Ritekeeper
11 Labyrinth Rat
11 Small Critter
9 Skeletal Puppet
8 Player
8 Witch of Hemwick
7 Bell-ringing Woman
5 Kidnapper
3 Labyrinth Madman
3 Merciless Watcher
3 Beast Possessed Soul
2 Brainsucker
2 Evil Labyrinth Spirit
2 Undead Giant
2 Messengers
1 Hunting Dog
1 Wandering Nightmare
1 Labyrinth Warrior

Difficulty Scaling Depth 4

Depth Multipliers

Blood Echoes Enemy HP Enemy Damage Enemy Defence
Base (Depth 4) ×44.4 ×11.41 ×2.99 ×1.55

Per-Layer Scaling

Echoes HP Damage Defence
Layer 1 ×1.0 ×1.0 ×1.0 ×1.0
Layer 2 ×1.04 ×1.04 ×1.08 ×1.01
Layer 3 ×1.1 ×1.08 ×1.1 ×1.01

Rite Modifiers

Cursed Blood Echo multiplier: ×1.2
+1000 hidden Discovery (affects gem drop rates)
Drop Rate = Base Luck Value × (Discovery / 100)

Expected Loot Pools

Blood Gems

  • Tempering (4-5)
  • Adept (4-5)
  • Nourishing (3-4)
  • Cursed gems

Materials

  • Ritual Blood (4)
  • Tomb Mould (4)
  • Red Jelly

Runes

  • Tier 2-3 Caryll Runes

Unique / Special

  • Uncanny/Lost weapon variants

Active Rites

Cursed

Player HP is halved; drops Cursed blood gems (stronger but with negative effects). +1000 hidden Discovery affecting gem drop rates

FormData Details

Version 5 (current)
Blob Size 0x8C (140 bytes)
Map ID 0x1D280A10
Map Variant Defiled
Config ID 6401