ms8hafp3
4
Depth
Pthumeru
Dungeon Type
Root (Procedurally Generated)
Category
Dungeon Identity
Name
Pthumerian Defilement
Type
Pthumeru
Depth
4
Category
Root (Procedurally Generated)
Config ID
6401
Active Rites
Cursed
Channel Info
Channel ID
256
Glyph
ms8hafp3
Creator
droogie
Holy Grail Type
Pthumeru
Share Level
Open/Shared
Status
Active
Sub Feature
0x2
Created
2026-10-06 00:01:29 UTC
Boss Information
Root dungeon — bosses predicted from tile data
Per-layer bosses predicted from MSB entity placement in the dungeon tile.
Layer 1
Merciless Watchers
Layer 2
Maneater Boar
Layer 3
Forgotten Madman
Source: m29_40_11_04
Additional bosses in tile (inactive):
Pthumerian Descendant/Elder
Amygdala
Rite Effects on Bosses:
Cursed
Player HP is halved; drops Cursed blood gems (stronger but with negative effects). +1000 hidden Discovery affecting gem drop rates
Dungeon Map Layer 1
Loading map...
Map Legend
Enemy Roster 22 types
Counts are the pool size in the tile's MSB template — the maximum number of spawn slots and stat variants the generator can pick from across all layers. The actual number you'll fight in any single playthrough is lower (typically a fraction per layer, since the MSB stacks variants and spans multiple vertical layers).
98
Labyrinth Watcher
36
Mad One
32
Bloodlicker
23
Watcher's Gravedigger
17
Labyrinth Rat
16
Large Critter
15
Small Critter
12
Rabid Dog
9
Skeletal Puppet
9
Labyrinth Ritekeeper
7
Player
7
Nightmare Apostle (No head)
6
Nightmare Apostle (Head)
6
Wandering Nightmare
6
Witch of Hemwick
5
Bell-ringing Woman
4
Beast Possessed Soul
2
Labyrinth Warrior
2
Messengers
1
Kidnapper
1
Labyrinth Madman
1
Merciless Watcher
Difficulty Scaling Depth 4
Depth Multipliers
Blood Echoes
Enemy HP
Enemy Damage
Enemy Defence
Base (Depth 4)
×44.4
×11.41
×2.99
×1.55
Per-Layer Scaling
Echoes
HP
Damage
Defence
Layer 1
×1.0
×1.0
×1.0
×1.0
Layer 2
×1.04
×1.04
×1.08
×1.01
Layer 3
×1.1
×1.08
×1.1
×1.01
Rite Modifiers
Cursed
Blood Echo multiplier: ×1.2
+1000 hidden Discovery (affects gem drop rates)
Drop Rate = Base Luck Value × (Discovery / 100)
Drop Rate = Base Luck Value × (Discovery / 100)
Resolved Features
Slot 1
Feature 36
Feature #36
Slot 2
Feature 50
Feature #50
Slot 3
Feature 62
Feature #62
Slot 4
Feature 13
Feature #13
Slot 6
Feature 20
Feature #20
Expected Loot Pools
Blood Gems
- Tempering (4-5)
- Adept (4-5)
- Nourishing (3-4)
- Cursed gems
Materials
- Ritual Blood (4)
- Tomb Mould (4)
- Red Jelly
Runes
- Tier 2-3 Caryll Runes
Unique / Special
- Uncanny/Lost weapon variants
Active Rites
Cursed
Player HP is halved; drops Cursed blood gems (stronger but with negative effects). +1000 hidden Discovery affecting gem drop rates
FormData Details
Version
5 (current)
Blob Size
0x8C (140 bytes)
Map ID
0x1D280B04
Map Variant
Defiled
Config ID
6401
Account Name
droogie
