4
Depth
Pthumeru
Dungeon Type
Root (Procedurally Generated)
Category
Unique Item Poison Enemies

Dungeon Identity

Name Pthumerian Defilement
Type Pthumeru
Depth 4
Category Root (Procedurally Generated)
Config ID 6401
Active Rites Cursed

Channel Info

Channel ID 256
Glyph ms8hafp3
Creator droogie
Holy Grail Type Pthumeru
Share Level Open/Shared
Status Active
Sub Feature 0x2
Created 2026-10-06 00:01:29 UTC

Boss Information

Root dungeon — bosses predicted from tile data

Per-layer bosses predicted from MSB entity placement in the dungeon tile.

Layer 1 Merciless Watchers
Layer 2 Maneater Boar
Layer 3 Forgotten Madman

Source: m29_40_11_04

Additional bosses in tile (inactive):

Pthumerian Descendant/Elder Amygdala

Rite Effects on Bosses:

Cursed Player HP is halved; drops Cursed blood gems (stronger but with negative effects). +1000 hidden Discovery affecting gem drop rates

Dungeon Map Layer 1

Loading map...
Map Legend

Enemy Roster 22 types

Counts are the pool size in the tile's MSB template — the maximum number of spawn slots and stat variants the generator can pick from across all layers. The actual number you'll fight in any single playthrough is lower (typically a fraction per layer, since the MSB stacks variants and spans multiple vertical layers).

98 Labyrinth Watcher
36 Mad One
32 Bloodlicker
23 Watcher's Gravedigger
17 Labyrinth Rat
16 Large Critter
15 Small Critter
12 Rabid Dog
9 Skeletal Puppet
9 Labyrinth Ritekeeper
7 Player
7 Nightmare Apostle (No head)
6 Nightmare Apostle (Head)
6 Wandering Nightmare
6 Witch of Hemwick
5 Bell-ringing Woman
4 Beast Possessed Soul
2 Labyrinth Warrior
2 Messengers
1 Kidnapper
1 Labyrinth Madman
1 Merciless Watcher

Difficulty Scaling Depth 4

Depth Multipliers

Blood Echoes Enemy HP Enemy Damage Enemy Defence
Base (Depth 4) ×44.4 ×11.41 ×2.99 ×1.55

Per-Layer Scaling

Echoes HP Damage Defence
Layer 1 ×1.0 ×1.0 ×1.0 ×1.0
Layer 2 ×1.04 ×1.04 ×1.08 ×1.01
Layer 3 ×1.1 ×1.08 ×1.1 ×1.01

Rite Modifiers

Cursed Blood Echo multiplier: ×1.2
+1000 hidden Discovery (affects gem drop rates)
Drop Rate = Base Luck Value × (Discovery / 100)

Resolved Features

Slot 1 Feature 36
Feature #36
Slot 2 Feature 50
Feature #50
Slot 3 Feature 62
Feature #62
Slot 4 Feature 13
Feature #13
Slot 6 Feature 20
Feature #20

Expected Loot Pools

Blood Gems

  • Tempering (4-5)
  • Adept (4-5)
  • Nourishing (3-4)
  • Cursed gems

Materials

  • Ritual Blood (4)
  • Tomb Mould (4)
  • Red Jelly

Runes

  • Tier 2-3 Caryll Runes

Unique / Special

  • Uncanny/Lost weapon variants

Active Rites

Cursed

Player HP is halved; drops Cursed blood gems (stronger but with negative effects). +1000 hidden Discovery affecting gem drop rates

FormData Details

Version 5 (current)
Blob Size 0x8C (140 bytes)
Map ID 0x1D280B04
Map Variant Defiled
Config ID 6401
Account Name droogie